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REPLICATE4CH (nickname REACH) will develop an eXtended Reality (XR) platform to make experiences within museums unique and engaging. We are leveraging upon the 3D reconstruction outcomes of the REPLICATE project, XR knowhow from FBK and the experience of museum professionals to involve visitors more in the Cultural Heritage treasures around them through virtual storytelling.

REPLICATE4CH will create an ICT platform to produce digital twins of museum artifacts and use them within a Simultaneous Localisation and Mapping (SLAM) framework to create an XR experience. Objects will be reconstructed using the photogrammetry pipeline developed in REPLICATE, composed of Structure from Motion, Multi-View Stereo, Poisson Meshing, Texturing and Polygon reduction algorithms. XR experiences will be built upon these digital twins and designed to tell a story in which the visitor is actively involved. The main challenges of this project will be the design of robust SLAM algorithms usable by anyone in adverse lighting conditions and crowded environments. The REPLICATE4CH team is very enthusiastic and eager to achieve excellent results and generate positive impact in education, cultural heritage and the scientific community.
Thursday, 1 November, 2018 to Saturday, 31 October, 2020
24 months
FBK - Fondazione Bruno Kessler
490 Studio
Castello del Buonconsiglio

Fabio Poiesi

REPLICATE for Cultural Heritage is a CARITRO funded project