closed projects

TeV is a research units inside the Digital Industry Center since 2020. Projects prior to that date are not necessarily strictly related to digital industry.

  • FOODAI [object detection, object classification, automation, food recognition] 2020

  • Defectless [machine vision, wood quality control, industry4.0] 2018-2020

  • UAV Retina [drone, surveillance, people rescue] 2019

  • REPLICATE4CH [extended reality, museum, cultural heritage] 2018-2020

  • Religion to go! [extended reality, virtual 3D replicas, religious objects] 2017-2018

  • REPLICATE [EU project, augmented reality] 2016-2018

  • PG-StereoSurveillance [embedded software, stereo people tracking] 2016-2017

  • CLIMB [monitoring, mobility for children] 2016

  • 4eyeson [sport analysis, tennis court, real time, detection and tracking] 2016

  • FORENSOR [EU project, surveillance] 2015-2018

  • FITCITY [mobile app, scene analysis, fitness] 2013-2014

  • VENTURI [EU project, augmented reality] 2011-2014

  • RISOLVI [quality control, transparent surfaces, defects classification] 2011-2014

  • BVTsurveillance [video surveillance, tracking, re-identification] 2011-2013

  • ACube: Ambient Aware Assistance [action recognition, pose recognition] 2008-2012

  • MY-E-DIRECTOR 2012 [EU project, media streaming, broadcasting, sport analysis] 2008-2011

  • NETCARITY [EU project, multi-sensor surveillance, elderly] 2007-2011

  • VIKEF: Virtual Information and Knowledge Environment Framework [EU project] 2004-2007

  • CHIL: Computers in the Human Interaction Loop [EU project] 2003-2006

  • DIPLODOC: DIstributed Processing of LOcal Data for On-line Car services. 2002-2005

  • PILOTA [traffic monitoring, accident risk] 2003-2004

  • ...

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