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Automated social-media content analysis is becoming the key ingredient to help us to understand web trends, user behaviour and to help predict advertising campaigns. Performing this analysis in real-time is therefore extremely important for big brands to timely plan their marketing strategies and to make effective decisions. The computer vision community is investing heavily in the analysis of subjective attributes with regards visual content. Memorability, popularity, virality and emotional content are just a few examples of the attributes that Artificial Intelligence (AI) algorithms can automatically understand from images and videos.

In this project, candidate students will help to create a web platform to analyse social feeds from Facebook, Twitter, Instagram, etc., in real-time and then to predict subjective attributes. We will guide you through the usage of Deep Learning techniques, social feed crawling (e.g. https://www.norconex.com/how-to-crawl-facebook/) and advanced data analytics. This web platform will then go live along with a comprehensive API and it will provide users with unique tools to help predicted social-media trends.

Required knowledge and skills
Python, JavaScript, HTML

More information:
- FBK Internship opportunities are open to students (pre-lauream internship) and post-graduates (within 12 months from graduation - post lauream internship) only 
- According to the Italian law, post-graduate internships can last up to 6 months and must be activated within 12 months from the graduation.

- Apply Online. Please make sure to attach your CV and short cover letter as one single file.

Virtual Reality (VR) has only recently become accessible to anyone. Personal mobile devices (both Android and iOS) are now capable enough to handle all of the processing and visualisation onboard.  Cardboard from Google [https://vr.google.com/cardboard], is one example of an open-source project that offers people a taste of VR at virtually now cost. However, such VR experiences are generally single-person.

 
Collaborative Virtual Environments (CVEs), although conceptualised 20 years ago, are undergoing a research revival, thanks to Apple, Microsoft and Google entering the playing field. Hence the race is on to make them devices and software fast, practical and affordable enough for mass deployment. 
 
In this project, candidate students will help to bring CVEs to the masses using smartphones, cardboard and natural interfaces. We will guide you though the usage of Unity 3D [https://unity3d.com], Google Daydream, Leap Motion [https://www.leapmotion.com] and the integration of smartphone sensors to create unique virtual experiences for multiple users to interact inside the same virtual environment.
 
Required knowledge and skills
Programming languages:
C++, Java, C#
More Information
- Applications must be submitted by clicking on “Apply Online” at the bottom of this page:  Internship_in_the_field_of_Virtual_Reality. Please make sure to attach your CV and short cover letter as one single file.
- FBK Internship opportunities are open to students (pre-lauream internship) and post-graduates (within 12 months from graduation - post lauream internship) only 
- According to the Italian law, post-graduate internships can last up to 6 months and must be activated within 12 months from the graduation.

Virtual Reality (VR) is now become accessible to anyone as it is possible to use the personal mobile device (both Android and iOS) as the processing and visualisation unit. Cardboard  from Google is an open-source project that offers people to experience VR with an affordable headset. Because Cardboard does not have a system that allows a user to fully interact with virtual objects (e.g. via hands), this project will aim to integrate a device for hand tracking (i.e. Leap Motion) with an Android device for VR experience. The Leap Motion will be connected to an embedded device (e.g. RPi) that in turn will stream hand poses via WiFi to an Android device (e.g. Nexus 5X). The Android device will visualise the hand poses using  Unity3D engine.

Required knowledge and skills

Programming language skills

C++, Java, C#

More Information

- FBK Internship opportunities are open to students (pre-lauream internship) and post-graduates (within 12 months from graduation - post lauream internship) only 
- According to the Italian law, post-graduate internships can last up to 6 months and must be activated within 12 months from the graduation.